Yesterday was a pretty good day for messing with Elusion of the Dead. Well, the past couple of days, I suppose. I had made a nice intro cinema using the graphics that Dave had drawn up, and posted a video of it in a couple of places. It seems to have gotten a warm reception, [...]
I finally got the replay code in NerdTracker2 to do what I wanted for this project. Since the game is about zombies, I figured I could have an airy, open sound to the songs, with no “cymbal” kinds of sounds, if you will. In this way, I can also have the noise channel open for [...]
Well, when I posted about the need for a mapper upgrade yesterday, I got right to work, and it actually took next to nothing to implement. See, my assembler of choice is ca65. I thought I was going to have to rearrange the configuration file that I use. As luck would have it, I didn’t [...]