Well, it’s that time of year again! Actually, it’s been that time of year for, well, the whole year now hehe I’ve kept an eye on it to see if there would be any NES representation, but there hasn’t been any participation what-so-ever from our community of devvers. I decided to go ahead and put [...]
I finally got the replay code in NerdTracker2 to do what I wanted for this project. Since the game is about zombies, I figured I could have an airy, open sound to the songs, with no “cymbal” kinds of sounds, if you will. In this way, I can also have the noise channel open for [...]
Well, when I posted about the need for a mapper upgrade yesterday, I got right to work, and it actually took next to nothing to implement. See, my assembler of choice is ca65. I thought I was going to have to rearrange the configuration file that I use. As luck would have it, I didn’t [...]